Godot AutoTile Procedural Dungeon
A simple script to create an auto-tiled procedural dungeon in Godot! Easy to implement for your own personal projects!
Source code available at: https://github.com/Taedenn/Procedural_Dungeon_Generator
Instructions:
- To use in your godot project, unzip auto_tile_procedural_dungeon.zip, and place in your project.
- auto_tile.tscn shows how you might set up the procedural dungeon generator, but you may also simply reconfigure the TileMapLayer to use your own assets. Just make sure terrain_set and terrain match up with your TileSet configuration! grid_size in auto_tile.gd will also automatically update your TileSet size!
If you have any questions feel free to leave a comment!
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Click download now to get access to the following files:
auto_tile_procedural_dungeon.zip 89 kB